come fly with us!!

July 5, 2009 at 7:20 am | In interaction design, interactive installation, physical computing | Leave a Comment
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During my masters, course focused on several interesting design domains like designing for the quality of experience, physical computing, interactive installation & new modes of interaction. I was looking at some projects i did during my masters, so thought it would be good idea to show project name “come fly with us” which i did with Shadi Lahham & Soey.

It is a bunch of several car & bike games which were focused on new ways to interact. A gesture based game allowed people to move their cares & bikes on right side by moving right & left side by moving left. As more you jump, the car or bike gets accelerated. In addition to this, google earth was also installed which helped to navigate through google earth in an interactive way. TO move right on google earth, widen up your right hand, to zoom in-move it down, to zoom out-move it up. Similar way for left side.

Comments please!!

matt webb at reboot

July 4, 2009 at 6:51 pm | In design fun | Leave a Comment
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I like work done by Schulze & Web, a design consultancy by Jack Schulze & Matt Web in London. I saw his presentation on their website few days back, but today i saw the video on core77. The presentation was focused on “Scope – Design and contributing to culture; ourselves as individuals and the big picture; taking action”

I tried uploading the video here, but unfortunately it shows some error, but you can view the video here.

A cheery on the ice cream, Bruce Steerling also presented there and you can view the video together with Matt’s video.

new “drag & drop” by gmail!!

July 2, 2009 at 6:48 am | In creative, interaction design | Leave a Comment
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Today morning as i opened my gmail, it opened up with a new message saying ” drag & drop to give labels to your mails”. For me, drag & drop feature is always interesting & intuitive interaction (for sure, in some context it might not work). I wonder why gmail took a long time to come with this feature. Though it is a starting point, but i am sure they must be looking forward to come up something more interesting (something like wave)

gmail's new drag & drop feature

TED’s overlook on Chris Hughes

June 24, 2009 at 8:04 am | In ubiquitous computing | 1 Comment
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Its always interesting to see TED’s presentation as it always delivers innovative contents, speakers & some interesting talks to attend. Recently one talk by Chris Hughes created a lot controversy, where he showed a very basic (i really mean, its tooooo basic) Augmented Reality demo which anyone with not so deep knowledged person can present. Augmented Reality toolkit is open source and anyone can download and start using it.TED’s answer on it :

When Chris showed us the software off stage at TED, we jumped at the chance to show it to our audience, and swooped him up to the stage after a very short prep time”

chris_ted

See what people have reacted to his presentation.

Someone actually wrote:Wow Chris, how many lines did you actually write? Well done speaking at TED!”

calculate your little expenses – little spender!!

June 23, 2009 at 6:45 am | In interaction design, interface design | 3 Comments
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Going through bank account details, it is easy to know big memorable purchases made, but it’s hard to determine how the little purchases have added up to such a figure. Here comes little spender, this year’s MEX winner.

little_spender

“Little Spender has been designed with people like Xavier in mind, allowing him to add his expenses through micro experiences on his mobile device. Little Spender’s goal is to enable even the most casual of Little Spenders to see where exactly their hard-earned cash goes every month. Along with a bit of fun and simplicity along the way, they’ll hopefully save a little money too”

I guess, video will give more idea.

tag yourself – photobooth

June 22, 2009 at 4:43 am | In interaction design, physical computing, technology | Leave a Comment
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As a part of mediamatic RFID hackers camp, RFID photobooth was created during Picnic conference. The photo booth team consisted of Timo Arnall, Anne Helmond, Jorn Knutsen and Einar Sneve Martinussen. The idea was to create something that brought people together both in a physical activity and in an online social network.

“A photo booth that encourages people to take photos of themselves with others. By waving multiple tags over a touchpoint inside the booth, a photo is taken, a connection is made and pictures are added to the Picnic website”

photobooth

A large white box was constructed, with a picnic-themed grassy interior that allowed up to about 10 people to have their photo taken at once. Inside there was an RFID reader, a camera and a screen that would show what was being recorded, as well as showing a countdown for picture taking. Outside a large LCD screen showed recent and random pictures from the booth, encouraging participation. By touching your tag to a reader outside, you could see pictures of yourself.

photobooth_schema

Photos from the booth were also uploaded to Flickr and tagged with the people’s first name (see for example all the photos taken of me and the tag cloud of the names and IDs of people who used the booth most). This realtime Flickr stream appeared on the outside of the booth, where people stood around watching their recent creations, as well as seeing random photos where they or their friends appeared.

photobooth_2

future computing or say.. ubicomp

June 18, 2009 at 8:28 am | In future | 3 Comments

What is future of our everyday life? As technology has increased, designers are going hand in hand with technology & building useful products, applications & services, what our future says!! Tomorrow computers will be no more computers, they will be in form of small chips embeded in our everyday life objects, making our life simpler & easier. We will be always connected, to doctor for health issues, friends, unknown people, colleagues & our loved once. For sure there are privacy issues, but future of computing seems like this:

“Physicist and futurist Michio Kaku discusses the idea of Ubiquitous Computing. He describes it as “an invisible intelligent network hidden in our walls, our furniture, even our clothing.”

gesture based shortchuts on mobile

June 16, 2009 at 3:41 pm | In interaction design, physical computing, technology | Leave a Comment
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I guess after a long vacation of almost 15 days, i am publishing a new post. Ah!! going home feels toooo good.

I have always been fan of Adam Fischer/Kitchen Budapest’s work. I was just browsing around their website and i saw a nice exploration which i thought would be nice to share. Though it is not yet a product, but they have some future plans.

“we interact with mobile phones via 15-20 small buttons, which makes it extremely hard to reach certain functions. To write the word “hello” needs 15 button presses on an average mobile. We also need long keystrokes to find someone in the contact list with hundreds of names. Voice dialling has been available for many years, but it isn’t reliable at noisy places”

” we can define gestures by recording it a few times and selecting an action. Gestures are recognized by the computer and the action is sent to the mobile. It recognizes gestures with around 97% accuracy, using 10 different gestures. Future plans include implementing the recignizer application to the mobile phone, and building external hardware that works with older mobiles too.”

Interesting exploration & nice start!!

Natal – gesture based gaming by microsoft

June 2, 2009 at 5:26 am | In interaction design, ubiquitous computing | Leave a Comment
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Gesture based interaction is next 10 years, for sure. Started from Sony (Nintendo Wii), Apple (iphone) & now its turn of Microsoft (Project Natal). Microsoft as come up with an extension of XBOX which is completely gesture based. Interesting thing is, it does not require any remote like Nintendo Wii & its works on a camera recognition which recognizes full body gestures.

   ” Natal is controller-free, using what looks like a TV-mounted camera/microphone bar to sense motion, sound, and even 3D movement, suggesting that the technology involved is far beyond that of products like Sony’s PlayStation Eye “

the alloy!!

May 29, 2009 at 5:34 am | In design fun, interaction design, technology | Leave a Comment
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the alloy looks at different concept of navigating through several application in a single mobile phone. Today we use number of application on our mobile phones, like games, GPS, sms, call etc. The question is how a mobile device can become more intuitive to help users understand to navigate through the application.

” Ultimately the target audience for the user interface is anyone who wants to use their mobile phone to do more in a more intuitive and user friendly way than allowed before. It is a phone that allows for older eyes and clumsier fingers as much as for the younger touch screen savvy generation. In this respect the 01 User Interface has significant cross over value and broad appeal that could be applied within any multi functioned mobile handset or multi media device “

Cheers!!

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